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Janay The Game Bet

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Duck Game Beta - Now Playing in a Beta Branch Near You!

janay the game bet

If you are reporting a crash include the latest crash in your ducklog.txt, either via pastebin (if it is too big to post in the thread) or directly into the thread.

Mods apparently where not responsible for this crash.

at DuckGame.Chaingun.Update() in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\DuckGame\Weapons\Chaingun.cs:line 140

at DuckGame.Thing.DoUpdate() in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\MonoTime\Thing.cs:line 1393

at DuckGame.MaterialThing.DoUpdate() in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\DuckGame\MaterialThing.cs:line 275

at DuckGame.Gun.DoUpdate() in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\DuckGame\Weapons\Gun.cs:line 227

at DuckGame.GhostObject.Update() in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\DuckGame\Network\GhostObject.cs:line 568

at DuckGame.GhostManager.UpdateGhostLerp() in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\DuckGame\Network\GhostManager.cs:line 278

at DuckGame.NCNetworkImplementation.PostUpdate() in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\DuckGame\Network\NCNetworkImplementation.cs:line 1029

at DuckGame.MonoMain.RunUpdate(GameTime gameTime) in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\MonoTime\MonoMain.cs:line 1122

at DuckGame.MonoMain.Update(GameTime gameTime) in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\MonoTime\MonoMain.cs:line 809

at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)

at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)

at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)

at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)

at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)

at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)

at System.Windows.Forms.Application.Run(Form mainForm)

at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)

at DuckGame.Program.DoMain(String[] args) in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\Program.cs:line 110

at DuckGame.Program.Main(String[] args) in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\Program.cs:line 34

Platform: Windows 8

Time Played: 00:04:42

Special Code: DROPPED ITEM

Adapter Resolution: 1280x719

Game Resolution: 1366x768

mines sometimes disappear for no reason

alt tabbing can result in a crash

in editor when you alt tab out and back in item icons disappear

Mods apparently where not responsible for this crash.

at DuckGame.Chaingun.Update() in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\DuckGame\Weapons\Chaingun.cs:line 140

at DuckGame.Thing.DoUpdate() in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\MonoTime\Thing.cs:line 1393

at DuckGame.MaterialThing.DoUpdate() in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\DuckGame\MaterialThing.cs:line 275

at DuckGame.Gun.DoUpdate() in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\DuckGame\Weapons\Gun.cs:line 227

at DuckGame.GhostObject.Update() in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\DuckGame\Network\GhostObject.cs:line 568

at DuckGame.GhostManager.UpdateGhostLerp() in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\DuckGame\Network\GhostManager.cs:line 278

at DuckGame.NCNetworkImplementation.PostUpdate() in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\DuckGame\Network\NCNetworkImplementation.cs:line 1029

at DuckGame.MonoMain.RunUpdate(GameTime gameTime) in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\MonoTime\MonoMain.cs:line 1122

at DuckGame.MonoMain.Update(GameTime gameTime) in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\MonoTime\MonoMain.cs:line 809

at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)

at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)

at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)

at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)

at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)

at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)

at System.Windows.Forms.Application.Run(Form mainForm)

at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)

at DuckGame.Program.DoMain(String[] args) in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\Program.cs:line 110

at DuckGame.Program.Main(String[] args) in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\Program.cs:line 34

Platform: Windows 8

Time Played: 00:02:11

Special Code: DROPPED ITEM

Adapter Resolution: 1280x720

Game Resolution: 1920x1080

i haven't experienced one personally yet but a lot of people are complaining about it. i'll see if i can get someone's ducklog just happened to me when i died

2. I joined a game and got stuck in the center of the beam. I wasn't able to back out or move around, I was just stuck. I can't really give too many details because the host of that match kicked me really fast.

3. Occasionally while searching for matches online the chat from my previous match would pop up in the bottom left corner of the screen. It typically stayed while trying to join a specfic match then disappeared while I failed to connect to said match.

It seems the game gets updated with little things in real time, everyone needs to let stuff update and possibly restart steam, then it should work (at least for us that did the trick)

at DuckGame.Chaingun.Update() in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\DuckGame\Weapons\Chaingun.cs:line 140

at DuckGame.Thing.DoUpdate() in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\MonoTime\Thing.cs:line 1393

at DuckGame.MaterialThing.DoUpdate() in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\DuckGame\MaterialThing.cs:line 275

at DuckGame.Gun.DoUpdate() in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\DuckGame\Weapons\Gun.cs:line 227

at DuckGame.GhostObject.Update() in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\DuckGame\Network\GhostObject.cs:line 568

at DuckGame.GhostManager.UpdateGhostLerp() in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\DuckGame\Network\GhostManager.cs:line 278

at DuckGame.NCNetworkImplementation.PostUpdate() in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\DuckGame\Network\NCNetworkImplementation.cs:line 1029

at DuckGame.MonoMain.RunUpdate(GameTime gameTime) in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\MonoTime\MonoMain.cs:line 1122

at DuckGame.MonoMain.Update(GameTime gameTime) in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\MonoTime\MonoMain.cs:line 809

at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)

at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)

at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)

at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)

at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)

at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)

at System.Windows.Forms.Application.Run(Form mainForm)

at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)

at DuckGame.Program.DoMain(String[] args) in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\Program.cs:line 110

at DuckGame.Program.Main(String[] args) in E:\gamedev\DuckGame_Steam\duckgame\DuckGame\src\Program.cs:line 34

Platform: Windows 8

Time Played: 00:02:15

Special Code: DROPPED ITEM

Adapter Resolution: 1280x720

Game Resolution: 1600x900

In level editor when i tried to place the new pine tree blocks they didnt connect.

And sword/sledghammer sprite in the menus was a little messed up

Other articles

BET, accessalex

accessalex STRAIGHT TALK NO CHASER Tagged with BET BET’s “The Game” Episode 5 Recap

For those of you that missed last night’s episode of BET’s The Game “Men In Crisis” episode, be prepared to have your mouth drop, give a side eye and tell Tasha Mack to have a seat. This episode should have been called Baby Mama Drama in capital letters. During the episode, Derwin spends a considerable amount of time over at his baby mama, Janay’s place, and she’s starting to fall in love with him and the idea of them being a family. But it’s later revealed that Derwin has been lying to Melanie about where he’s been going. He told her that he has been at court instead. It isn’t until Janay posts a video of Derwin at her house on a gossip site that Melanie finds out about Derwin’s lies! You can check out the episode here.

Meanwhile, Tasha-ghetto fabulous-Mack is about lose her new young tenderoni Dante (played by Terrence J). Mama Mack is too busy flossing and flaunting that she makes more money than him and being what he calls “Hood Rich.”

*Sneak Peek for next week…for all of you that might have been wondering, it looks like Rick Fox might be back!

Meagan Good Steps Out With New Singing Group

Meagan Good attended “The Booster Club” movie screening with her new girl group, “Hello Girls” which seems like a poor imitation of the Pussy Cat Dolls yesterday evening in Los Angeles. She currently has a recurring role on BET’s “The Game,” as Parker, and also producing a movie. So that’s entertaining, acting and producing…Ms. Good is a Jack of all trades! Stack those checks boo.

The Girls have alter egos with the names from L-R: Goldie, Bullet, Kitty and Cheeba (Meagan Good)

“The Game” Sneak Peek At Next Week’s Episode

TT finally lets Malik have it!

I’m sorry I’ve been such a loyal friend to you. I’m sorry you’ve been screwing me over since we were babies and I’m sorry you screwed my girlfriend in the hot tub. Here’s the money you gave me for the wing truck plus interest, we are done.

I’m glad TT is gonna make a stand.

Sidenote: “The Game” pulled in big numbers for its second episode raking in 5.9 million viewers…BET is definitely singing dip and pits…dip and pits!

PICS: “The Game” Sets Ratings Record and Celebrates Premiere in NYC

Tuesday night, BET’s CEO, Debra Lee, hosted an intimate dinner sponsored by Hennessy Privilege in honor of the premiere of BET’s new original scripted series “The Game.” And there was certainly a lot to honor and celebrate! According to reports, “The Game” set a ratings record for BET, attracting 7.7 million viewers. The ratings were the 2nd highest in the networks history behind The 2009 BET Awards which was broadcast 3 days after Michael Jackson’s death. To put those numbers in perspective, The Game averaged 2.3 million viewers during Season One on The CW, 2.07 million viewers during Season 2 and 1.68 million viewers during Season 3. (The poor ratings during Season 3 could have been contributed to the fact that CW moved it to a Friday time slot).

TV by the Numbers officially announced that “The Game” ranks as the #1 scripted series in cable history. Now I’ll drink to that!

Check out these pics of the cast and friends at the party. Continue reading →

Nude Pics of Hosea Chanchez from BET’s “The Game”

Naked pictures of celebrities are just turning up everywhere. A reader of Necole Bitchie sent in pictures of a butt naked Hosea Chanchez, known as the super star quarterback on BET’s “The Game.”

Jennifer Williams showed a lil T & A for the fellas so it’s only right that a guy gave the ladies some eye candy…and it looks like Hosea didn’t disappoint! Check out the pics. Continue reading →

Let the Game Changer Change the Game: Part 1 - Amber C Haines

HI I'M AMBER

I like being regular and pronounce it “regler.” If I can get to the keyboard quickly enough, I’ll write out of the holy, terrible, and fantastic regular. I like a little house and a big yard. I whirl from child to sink to garden to spill, but I love to steep in different cultures and countries, too. I love to travel. Most of all, I love to write. I never questioned what I would grow up to be. Learn More About Me »

HELD CLOSE Do you want search ?
Close Let the Game Changer Change the Game: Part 1

A few nights ago I got to spend a little time alone with Jennie Allen before we had an awesome girls’ night out, which is something that has become incredibly rare for me. If it’s rare, you may as well make it a good one. I ate creme brûlée with my best friend, ignoring the fact that she is totally allergic to milk. In fact, many of us dug our spoons in, and we ignored germs and reveled in the beauty of new and old friendship. That’s how these things go. We ignore a few things, but we uncover many more things than we ignore.

My time with Jennie before the girls came was at my request, because I feel like I’m stuck, and let me be honest that I wasn’t thinking about the fact that her Bible study is actually called Stuck. I know what the Lord is whispering to my heart. I know my calling is clear, but I do feel that there’s something hindering me from experiencing the fullness of Christ in that calling. I can tell I’m hindered, because I’m watching myself reach out for someone to catch me – like I’ve gone and jumped off a cliff, about to hit the ground.

We did some good laughing and talked about ministry and what it means to be a woman preacher (which kind of makes me nervous laugh, even though it shouldn’t). Then yesterday morning, I got to actually hear her preach. As in, she had no notes and stood in front of a hundred women and delivered what fire God had obviously put in her bones. I’m not even about to put her on a pedestal over it either. She’s a regular person just like the rest of us, but she is ahead of me in her pursuit, so I had about 500 questions for her, which probably felt more to her like one big wild-eyed please-help-me-I’m-hanging-on-for-dear-life.

She said a few things that I need to share here because it has lead me toward some wisdom that may help you, too.

1. Follow Jesus.

Well, duh. And Jennie didn’t actually say this, but Follow Jesus is the root of it. She told me to stop looking to find a set of footstep to follow behind some amazing woman. It’s probably not going to happen. My way is Jesus. And that’s pretty much the end of that.

2. Take up humility

My flailing in this process is for a good reason, for humility and a desperation for God that needs to stick. Jennie actually went through this process, too.

3. Get free.

There’s something pretty spectacular and actually freeing when someone loves you enough to look you in the eyes and tell you that you’re not free, to get free. I know good and well that freedom doesn’t feel how I feel or act how I act right now. I told her that I’ve only caught some extended glimpses of freedom, but I can’t seem to stay there, and she admonished me, explaining that I will be free from what is hindering me. I will live free and from time to time merely glimpse the things that hold me back. She looked me in the eye and said, “BUT, you have work to do.”

4. Name what hinders.

I told her I didn’t really know what was holding me back exactly, and she told me to get counseling and figure it out. Name it, and deal with it. Find Godly women who will walk with me in it. The cool thing about this is that two women at church on Sunday pretty much landed on me and prayed for exactly this to happen. One women begged God that I would be free, and for the first part of it, I stood there thinking that I didn’t know I wasn’t free. That prayer opened me up to how needy I really am. I do indeed have work to do.

I left after praying with Jennie, and my Spirit was groveling to God. I didn’t stop begging Him to show me what it is. It started as an inkling – the thing that has long held me hostage. I even wrote a series here about Chains, trying to get to the bottom of this, and now I know.

I am enslaved to a twisted version of approval called Acceptance. I’m usually okay if you don’t approve of what I say or do, because I’m just enough of a rebel to keep going in spite of that. But I still want you to accept me.

I desperately want you to claim me.

I confess that I have had some serious issues with some charismatics in the Church, so I bet Jesus is about to turn me into one or something. I know right now that the right thing for me to do is call it what it is. A Spirit of Rejection has long been on my heals. There is so much to this. It’s an ancient thing, and it has had its claws in me.

5. Let the game-changer change the game.

This is another one that Jennie didn’t say, but it’s an extension of our conversation. The Holy Spirit has flooded me with the implications from this process of turning away (i.e. repenting) from my idolatry of Acceptance, and I cannot wait to share those things with you in the next few weeks. Repentance changes the game.

In the meantime, I am going to take some immediate action to help keep my eyes on Jesus and off the ones I’ve so desperately wanted to accept me. Let me tell you those things here, too.

I have a girlfriend that has given me so much acceptance in spite of my goofiness, but then she came to a place where she didn’t have the margin anymore to pour that into me. It opened me wide up like a chasm. It opened me and I filled that chasm with lies about who I am. I have decided to stop pursuing her for this crazy egotistical need to be accepted/filled by her. My relationships with other women (and men) are not so I can feel better about myself. Those kinds of things are often a byproduct of friendship; but, come on, Amber, get over yourself and start doing some real loving.

I am removing comments here for a time, too, because I cannot express how much pressure and guilt I feel when I don’t properly respond to them here, and I never do. Also, when I don’t get comments, I hover over the refresh button until I do. It’s ridiculous. One thing I am good at is conversation on Facebook. You can message me there, too, and I feel like we’re friends. I hear more from you in those messages or in emails. It’s so much easier for me to comment from my phone there and for you to engage each other as well. Although I reserve the right to lose my balance there, too, I’m hoping this experiment proves to simplify things so I can keep focus. I don’t want rid of you. I love you. I want more, actually, and I can’t say thank you enough for being patient with me as I learn to love better.

If you’ve read this far, I know you’re one of the rare ones. I know you’re one of the ones walking with me. Thank you for claiming me, but thank you most of all for reminding me where I actually belong.

All that being said, find me on Facebook, and let’s use that space to encourage one another to get free. Let’s live released to love one another. Finally, Church, that’s what I really really want.

Now tell me: what is it in your own heart that hinders you from loving really the church or your friends? What is holding you back?

*the photo above is from my new friend Kelly Stamps.
  • April 10, 2013
  • 0
  • freedom, Issues of Faith, really loving people
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